


Using a job for longer increases the characters' stats. Jobs grant the player characters abilities, such as Magic, and some special commands associated with specific jobs, such as Steal associated with the Thief and Jump associated with the Dragoon. When they find the Wind Crystal, it grants them its power, and instructs them to restore balance to the world.įinal Fantasy III introduces the job system, in which the four characters can equip one of twenty-three jobs, earned by finding crystals or completing sidequests. The story revolves around four Warriors of Light who begin as Onion Knights in the original release, although they are named Luneth, Arc, Refia and Ingus in the 3D remake. The original Famicom version introduced the earliest form of the job system, which has since become something of a Final Fantasy staple.

It was directed by Hironobu Sakaguchi, with Nobuo Uematsu composing the score and Yoshitaka Amano providing the image design. It was later remade in 3D by Matrix Software and released worldwide for the Nintendo DS, with this version re-released for iOS, Android, the PlayStation Portable, Microsoft Windows, and other platforms. It was released in April 1990 for the Family Computer exclusively in Japan. Whereas in the original game the player chooses each character’s class alignment at the start of the game and is then locked into that class for the duration of the game, Final Fantasy III introduces the “job system” for which the series would later become famous.For the game originally released as Final Fantasy III in North America, see Final Fantasy VIįinal Fantasy III is the third installment in the Final Fantasy series, developed and published by Squaresoft. The character class system featured in the first game also reappears, with some modifications. The experience point system featured in Final Fantasy makes a return following its absence from Final Fantasy II. Unlike subsequent games in the series, magical attacks are not auto-targeted in the same fashion. Auto-targeting for physical attacks after a friendly or enemy unit is killed is also featured for the first time.

The turn-based combat system remains in place from the first two games, but hit points are now shown above the target following attacks or healing actions, rather than captioned as in the previous two games. The gameplay of Final Fantasy III combines elements of the first two Final Fantasy games with new features.
